Viewing by tag: rpg
  1. I wasn’t raised on RPGs.  Platformers and puzzle games, these were my bread and butter.  I grew up focused on mechanical precision, on timing and finite challenges.  So when my little brother bought Final Fantasy VII for the PC I remember chiding him for it.  Ha ha, those stupid movies posing as games!  What do you think you’re doin with that, that’s not a jumping simulator. I ended up playing it anyway.  Our computer was barely a machine, it ran the game in a quarter-sized box in the middle of the screen at like ten frames per second.  I remember Chocobo racing being a psychedelic slow-motion...
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  2. Video games are a commitment. I'm almost hesitant to sit down with a console game these days because to make any real progress—to travel from one save point to another—might take longer than the fifteen or so minutes I have available. This is one of the reasons I've grown to appreciate my handhelds. For those not aware, most handhelds these days have a pause feature that essentially creates a temporary save that you can return to at anytime. When you do return, there's usually some type of friendly resume icon waiting patiently for you on the main screen. Though these...
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  3. The JRPG, formerly known more broadly as the console RPG, is a genre suffering from stagnation—or so I've been told. It's a statement often bandied about, but how true is it, really? I recently started what promises to be a bit of an RPG binge with Xenoblade Chronicles, and now find myself deep into a replay of Breath of Fire III. When it comes to game mechanics, these two RPGs could not play more differently. When thinking back to what else I've played recently, at one extreme you have the very conservative Tales series, and on the other you have the likes of Final Fantasy XIII,...
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