Way back in October, 2004, Nintendo Japan released an extensive list of games headed for the DS -- this included everything from Final Fantasy III and Advance Wars to smaller, more unrecognizeable names (at least, in America) like pachinko, pachinko, pachinko. Yet, one title of interest was never known to materialize.

Interactive Brain's, Deep Labyrinth, originally a dungeon-dwelling, 3D epic geared exclusively toward cell-phones (the first of its kind, in fact), has received a graphical overhaul in preparation for its Japanese DS release on March 23rd. As if that weren't enough, an all new soundtrack from the composers of Chrono Trigger and Xenosaga has been added, in addition to brand-new scenarios by the writers of Final Fantasy XI and Chrono Cross. Joy!

It's worth noting that while Deep Labyrinth is known for being the first fully-3D RPG to grace a cellular, an arguably more unique aspect of the title was its "GRAPE" input system (GRAphical Pattern InterfacE). Players could cast magic spells and perform other actions by hitting pattern-based number combinations on their keypads -- a system that could almost certainly be implemented to a further degree by drawing with the DS' stylus.

Negotiaions for a Western release are already underway, so expect N-Sider to follow up with more details as they become available. Until then, feast your eyes (and ears) on official artwork, videos and more at the Deep Labyrinth homepage.