When Satoru Iwata first started to interrogate his staff for the amusement and enlightenment of the gaming public, it was the beginning of something magical. Until then, virtually all insight into the workings of Nintendo's development process was provided through the lens of "video game journalists." Mere men, slaves to their biases and desires, like any of us. We ask only the questions we want answers to, and tinge the "
There're no shortage of impressions clogging up the Inters when it comes to the as-of-yet unreleased 3DS XL, and though I haven't read all of them because my life will not continue for 328 years, it seems that most people have decided to focus on a few of the most obvious things, things that will be immediately apparent to any turd that picks one up and uses it for more than three seconds.