Say hello to nsidr

Somehow, this finally happened!

Don't let the last four posts fool you—mere blips in a five-year span—our hiatus has been in full effect.  Until now!  Look at this friggin thing!  The site I've been meaning to make for upwards of six, eight, some absurd number of years.  Laid bare for your judgement.  So let's chat a little about what we came up with.

I've said this before, but it bears repeating: it's hard to find the time to run a regularly-updating fansite.  We're adults, we've got jobs, houses, children.  But we still love this world, and having our voices in it.  So the challenge was to construct an outlet that matched both our availability and ambition.  Ultimately, we arrived at The Nstitute.

The idea behind The Nstitute was to be a museum, with "exhibits."  Institutional content that could stand the test of time, so we would feel good about making it, and not bad about not constantly updating it.  We'd choose a topic, be it narrow or broad, and really blow it out in a nice way that you could come back to and appreciate no matter how much time had passed.  And sure, an exhibit could get updates, but they'd be few and far-between.

In the end we decided the name was a little too goofy, but we still liked the idea of having something fresh.  nsidr was the end-result, a bit of polish while not tossing the baby with the bathwater.  And the exhibits are coming.  You can see em on the homepage right now, in fact, ensconced behind coming-soon banners that we hope desperately to not keep on there too long.  Maybe I feel like having them front-and-center will embarass us into finishing them up.  I'm riding one hell of a wave of motivation after having gotten this far, though, so I don't think y'all will have to wait too much longer.

The site you're looking at today isn't hugely different, functionally, from what came before it—a blog-esque format where we can chat from time to time about whatever.  Exhibits or not, we still want an avenue where we can explore some of the gaming-related thoughts that cross our minds.  And while we're certainly gonna be posting at a rate far in excess of once per year now, I'd recommend following us on Twitter, Facebook, or with our RSS feed if you want to catch us when we do.

More than anything, getting the site to this state is a huge personal victory for me.  I've struggled for years with the motivation, and it's preyed on me, despite the hiatus being an attempt to stave off those demons.  I hope that those of you who have been waiting these long years can share in a bit of my catharsis.  And I hope that any new visitors have as much fun reading the site as we have writing it.

  1. I swear it's coincidence, but N-Sider seems to echo Nintendo's strategies more often than not. Similarities between the 2013 Wii U lineup and our editorial output are easy to make! Ha ha it's because neither of them exist. Oh man. I'm starting to find that when it comes to hobbies, it's best not to push them. When an enjoyable outlet starts to feel more like a responsibility, it's time to take a step back.
    read more
  2. There was a time when running a fansite was an easy thing to do. As gamer kids, in those eager and burgeoning early days where the Internet was really taking off, just being part of that surge was inspiration enough to carry on day-to-day. Living on the edge! Touching the world! Attending trade shows that brought us inside the industry we so idolized! We didn't have anything better to do anyway, might as well let our favorite hobby consume every iota of our lives.
    read more
  3. How do you make a sequel to Breath of the Wild and channel even an ounce of the "wow oh gosh" the first game had? This kind of systems-driven open world with unprecedented freedom in its traversal, you can't just throw in "more systems" and "more world" and achieve that kind of impact. But if we distill the game's primary message to one of "freedom," there's a natural next step: put that fancy boy in the sky.
    read more
view all posts